Using fog in the 3D mode
For realistic simulations in 3D mode, you can add fog (List of 3D graphic parameters).
- Linear mode from Fog start to Fog end. From the observer until Fog start, visibility is 100%. The fog looks dense if you choose a short distance between Fog start and Fog end. The fog looks less dense, the longer the distance is.
- Exponential The fog begins at the location of the observer based on the Fog density defined in the 3D graphic parameter.
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Notes:
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Examples of different types of fog effects
Fog mode: Off |
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Fog mode: Linear Fog start 0.0 m: Fog starts at the location of the observer. Fog-end 100.0 m: Visibility extends until the point of Fog end. |
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Fog mode: Linear Fog start 40.0 m: Fog starts at a distance of 40 m from the observer. Fog end 90.0 m: Visibility is limited from the point of fog start at 40.0 m and extends 50.0 m far until the point of fog end at 90.0 m. |
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Fog mode Exponential: Fog starts at the position of the viewer. Fog density Default value 6.0: Fog density is relatively low, visibility is not limited. |
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Fog mode Exponential: Fog starts at the position of the viewer. Fog Density: 30.0. This value is five times greater than the default value 6.0. This means visibility is very limited. |
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