Interaction state of the vehicle
The vehicle interacts with other vehicles and network objects. You can define the number of these interaction vehicles and interaction objects that the vehicle is aware of in order to interact with them (Editing the driving behavior parameter Following behavior).
The interaction state influences the acceleration or deceleration of the vehicle and shows the reason for this reaction. During a simulation run, you can show the interaction state of each vehicle in the network in the Vehicles In Network list (Displaying vehicles in the network in a list).
Interaction state |
Description |
---|---|
Close up |
The vehicle slowly closes in the following cases:
|
Approaching a platoon |
The vehicle can approach the preceding vehicle and thus join the platoon as trailing vehicle. The vehicle can also be the lead vehicle of a platoon. |
Brake BX |
The vehicle brakes to keep the desired safety distance (before reaching the safety distance), approaching (Driving states in the traffic flow model according to Wiedemann). |
Brake AX |
The vehicle brakes to keep the desired safety distance (after reaching the safety distance) (Driving states in the traffic flow model according to Wiedemann). |
Brake ZX |
Target deceleration to an emergency stop distance for a lane change or a reduced speed area. |
Brake LC |
Slight deceleration for a lane change in order to wait for the next upstream gap in the adjacent lane. |
Brake cooperative |
Cooperative braking to allow another vehicle to change lanes (setting via parameter Maximum deceleration for cooperative braking) (Editing the driving behavior parameter Lane change behavior). |
External |
Acceleration/deceleration is controlled by an external driver model DLL (Activating external driver model via Driver Model DLL file). |
Follow |
Vehicle tries to follow a leading vehicle at its speed (Driving states in the traffic flow model according to Wiedemann). |
Following in platoon |
The vehicle is a trailing vehicle within the platoon. The platoon's lead vehicle does not adopt this state of interaction, but the state of interaction that applies based on its interaction with an interaction object or interaction vehicle. |
Leaving platoon |
The vehicle increases the distance to other vehicles with the aim of leaving the platoon, since it is reacting to an interaction object. The vehicle does not adopt this interaction state when it wants to leave the platoon to follow its route or path. |
Stop |
The vehicle stops. |
Loss of attention |
Based on the driving behavior, the attributes for Temporary loss of attention when following have an effect on the vehicle: It neither accelerates nor brakes, except in the case of emergency braking. |
Pass |
Acceleration/deceleration to reach a permitted speed depending on the lateral distance for passing another vehicle in the same lane or an adjacent lane. |
Free |
Vehicle is not affected by any relevant preceding vehicle. It tries to drive at desired speed, free driving (Driving states in the traffic flow model according to Wiedemann). |
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