Attributes of camera positions
1. From the Presentation menu, choose Camera Positions.
The Camera Positions list opens.
By default, you can edit the list (Using lists).
![]() |
Note: In lists, you can use the |
2. A network object may have the following attributes: These can be shown in the attributes list.
Element | Description |
---|---|
No | Number of camera position |
Name | Name of camera position. Changing the name of a camera position automatically changes the name of the keyframes assigned to it, if the keyframes have the same name as the camera position. |
CoordX |
Coordinate (x): horizontal camera position on the x-axis |
CoordY |
Coordinate (y): horizontal camera position on the y-axis |
CoordZ |
Coordinate (z): vertical camera position on the z-axis. Showing 3D perspective of a driver or a pedestrian, this is at eye level. The eye level depends on the model:
|
CoordPt | Coordinates: Coordinates of the camera position Coordinate (x), Coordinate (y) and Coordinate (z). Showing the 3D perspective of a driver or a pedestrian: 0, 0, eye level. |
YawAngle | Yaw angle: Angle of rotation around z axis. Showing 3D perspective of a driver or a pedestrian: 0° |
PitchAngle | Pitch angle: Angle of rotation around y axis. Showing 3D perspective of a driver or a pedestrian: 10° |
RollAngle | Roll angle: Angle of rotation around x axis. Showing 3D perspective of a driver or a pedestrian: 0° |
FOV | Field of View: Aperture angle of the camera in degrees from viewer's position |
FocLen | Focal length in mm |
VehNo | Vehicle number: Number of vehicle selected for camera position |
PedNo | Pedestrian number: Number of pedestrian selected for camera position |
3. If during editing you have changed the display of the Vissim network and want to show the entire Vissim network again, on the Network Editor toolbar, click the Show entire network button .
![]() |
Tip: You can apply a saved camera position to the current network editor:
|