Selecting display options
The following graphic parameters allow you to define how network objects are displayed the network editor:
- On the network objects toolbar, use the network object graphic parameters to define, for each network object type, how network objects are displayed in the network editor (Editing graphic parameters for network objects), (List of graphic parameters for network objects).
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Select the basic graphic parameters on the toolbar of the network editor to define how the network is displayed in each network editor you open (Network editor toolbar).
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The 3D graphic parameters on the toolbar of the network editor allow you to define the three-dimensional display of the network individually in each network editor opened (List of 3D graphic parameters).
For vehicles, pedestrians, links, areas, ramps and stairs, you can specify a colored display, e.g. a dynamic display based on simulation data.
Simulations can also be run in the 3D mode (Using 3D mode and specifying the display).
Per default, they are shown in 2D.
The drawing order in the display type allows you to define the priority that network objects have over other network objects when they are displayed on top of each other in the Network editor and intersect at the same height.
Superordinate topic:
Information on editing:
Editing graphic parameters for network objects
List of graphic parameters for network objects
Editing base graphic parameters for a network editor
List of base graphic parameters for network editors
Assigning a color to nodes based on an attribute
Related topics:
Defining colors for vehicles and pedestrians
Assigning a color to areas based on aggregated parameters (LOS)
Assigning a color to links based on aggregated parameters
Assigning a color to ramps and stairs based on aggregated parameters (LOS)