Using textures

Textures are graphic files which you can select instead of the default colors for the display of the following elements in 3D mode:

Note: A texture is displayed for the sky only if the graphics card of the computer has at least a 16-bit Z-buffer. Otherwise, the insufficient depth resolution causes display problems.

Superordinate topic:

Selecting display options

Related topics:

Defining colors for vehicles and pedestrians

Assigning a color to areas based on aggregated parameters (LOS)

Assigning a color to links based on aggregated parameters

Assigning a color to ramps and stairs based on aggregated parameters (LOS)